avidscript lives!

As I’ve mentioned on some recent posts, I’ve been working on developing my own compiler and virtual machine lately. And finally, it lives! It’s taken 5 months, with some language revisions along the way, but I have set out what I intended to achieve… and that’s a custom programming language, compiled down to bytecode, running in a virtual machine. All of it was built myself from scratch in C++, using only a few of the standard libraries. Admittedly it’s not yet complete, and I’m sure there are many bugs… but for now, it’s working. 🙂
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